Classes

HUMAN - Blade Warrior
Blade Warriors are encased in armor, making them difficult to take down in Turf Battles. They have a far greater amount of health than other classes, with the sole exception of the Fist Warrior. Their combination of armor and health makes them an excellent selection for those that prefer a tank class. After level 100 and 160, Blade Warriors can further increase HP through use of skills, ensuring that they do not outgrow their tanking ability. In addition, while using Absolute Defense, Blade gets no damage from any physical attack. Battle Cry reduces the physical attack of surrounding players and monsters. But remember, even the best tank is only as good as the tactics employed.
HUMAN - Fist Warrior
Fist Warriors move and attack quickly, their bodies as deadly as any sword. No other class can rival a Fist Warrior for speed, and that speed can be further increased through use of skills after level 100 and 160. In addition, while using Aura of Fury, this class boots the dodge rate and the chance for critical attacks for all members of their party. Death Hand directly saps the opponents health from a distance. However, caution must be paramount - while Fist Warriors do have speed and a large amount of health, their armor is not as heavy as the Blade Warrior's and so their overall defense is weaker.
HUMAN - Red Mage
Red Mages have fire in their souls. They hold dear the hot fires of rage, burning with it, until it overspills their constraint and can be unleashed against their enemies. Mages also have the unique ability to select a sub-class. Red Mages have the option to become Yellow Mages. Yellow Mages are more adept at support skills than the overwhelming burning power of Red Mages, but both have their own values. Mages are inherently weak in health, but their ability to inflict damage from great distances more than compensates for this deficiency. Be wary: you have not faced fear until you face a Red Mage's flames!
NEPHILIM - Archer
Archers are the only class that has a long range physical attack. White Fist and Blade Warriors have physical attacks as well, they require contact and cannot be applied from a distance. Mages can attack from a distance, but their ranged attacks are magical. This makes the Archer unique. The Archer's speed and attack rate are phenomenal, their reflexes superb, and they have mastered the ability to continue their ranged attacks while moving. Their speed and mobility make them a difficult target to overcome.
NEPHILIM - Blue Mage
Blue Mages are a quiet complement to Red Mages - ice to their fire, peace to their rage. They cherish calm reasoning and cold logic over more volatile emotions, and this attitude reflects in their magic as well. Blue Mages also have sub-classes, as do Red Mages, but they have two available to them rather than just one. They may choose to become either White or Black Mages. These two sub-classes offer more support than the offensive skills of the Blue Mages.